Recapping an actual bossfight with special mechanics you can steal and an abortive PC kingship.
We reference skeleton jellies, which I think Arnold K made up.
When Daniel talks about Apocalypse World style task resolution, here’s how he does it in 5e:
- DC 20: all good
- DC 12: successful generally, but with some complication
- Less: bad
Daniel doesn’t use this unless there’s some way to make the 12-19 result interesting; otherwise, he defaults to DC 15 for a binary success target.
Daniel’s new ruling based on Tim’s shenanigans: if an item’s container is not explicitly marked on your sheet, Daniel assumes it’s stored in the worst place possible when it matters most.
“River Valley Breakdown” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/