Recapping an actual bossfight with special mechanics you can steal and an abortive PC kingship.
We reference skeleton jellies, which I think Arnold K made up.
When Daniel talks about Apocalypse World style task resolution, here’s how he does it in 5e:
- DC 20: all good
- DC 12: successful generally, but with some complication
- Less: bad
Daniel doesn’t use this unless there’s some way to make the 12-19 result interesting; otherwise, he defaults to DC 15 for a binary success target.
Daniel’s new ruling based on Tim’s shenanigans: if an item’s container is not explicitly marked on your sheet, Daniel assumes it’s stored in the worst place possible when it matters most.