117 – re:play Hot Springs Island 2/

We continue our actual play of Hot Springs Island, using a hacked up version of 5e to be more like the upcoming Pathfinder 2e playtest. This one has us fully exploring a hex and getting sidetracked by film criticism and grits criticism.

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116 – re:play Hot Springs Island 1/

We start our actual play of Hot Springs Island, using a hacked up version of 5e to be more like the upcoming Pathfinder 2e playtest. This one explains the procedures of the book from the GM and player sides and gives some insight into what actually running the thing is like.

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patreon: https://patreon.com/ggnore
podcast: gg no re @ itunes
g+: gg no re
twitter: https://twitter.com/ggnorecast
facebook: https://www.facebook.com/ggnorecast
anchorhttps://anchor.fm/ggnore
instagram: https://www.instagram.com/ggnorecast

115 – Pathfinder 2 in D&D 5

We talk about how to hack 5e to use some rules that have been revealed from the upcoming Pathfinder 2e playtest.

Here’s the link to the article that contains a bit more detail about how to hack pf2 into 5e: https://detectmagic.wordpress.com/2018/03/24/pf2-dnd5/.

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patreon: https://patreon.com/ggnore
podcast: gg no re @ itunes
g+: gg no re
twitter: https://twitter.com/ggnorecast
facebook: https://www.facebook.com/ggnorecast
anchorhttps://anchor.fm/ggnore
instagram: https://www.instagram.com/ggnorecast