An update about how gg no re is going quarantine mode. We’re still playing, and we should have another group podcast soon. This virus has also opened the door to remote play to us.
Here’s what our Dungeon Academy megadungeon setup looks like now.
What the players see while exploring:
What the DM sees:
For something fun for the players to do while they wait during the school phase of a Dungeon Academy game, I implemented the “map pins” system for the campus map and the map of their dorm. This lets them click on any location and (after a couple more clicks) get some additional info about it: flavor text, images, etc.
I have found these Roll20 settings to be just what I want.
Page settings
This makes it so that players can only see, at any time, what their characters can see. Previously explored parts of the map outside light radius are blacked out. Definitely possible to get lost.
fog of war & advanced fog of war: off; dynamic lighting, enforced LoS, update on drop, restrict: on
Token Sight Settings
These are under the advanced tab. Set this for each character bearing a torch. Can also create a dummy token and assign it these settings if they drop a torch.
emits 30 feet with 15 feet dim, all players see, has sight
Dynamic Lighting
Here’s what my dynamic lighting walls and doors look like. Walls are orange; blue is doors. You can use the select tool when on this layer to move the door out of the way once opened and move it back once (re)closed.
Daniel got it into his head to run a Dante’s Inferno tactical D&D war/storygame. Unfortunately, Roll20 doesn’t let you export entire campaigns; so we’re dumping all the assets out there for you to use if you want—or at least for you to get an idea of the kind of assets that would be involved were you to want to do something similar.
Here’s the translation of the Inferno he used: Esolen (2003)(aff)
Here’s the sequence of scenes he used:
Here’s a GDoc of all the flavor text, plus monster stats. Most of it is composed of quotations from Inferno (Cantos I-III), with some transitional prose by a lesser author.
In the episode, Daniel talks about the process for creating such a campaign and how you might go about doing your own literary homage-campaign.
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