112 (ggnoRE:PLAY) Limit Breaker – Tomb of Annihilation Part 4 Final

We continue our game of WotC’s newest module, Tomb of Annihilation. It’s a remix of Tomb of Horrors and Dwellers of the Forbidden City.

We have reached our limit. This is the final episode. Listen and see why. We’ll have concluding remarks and a review on our next episode.

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111 (ggnoRE:PLAY) One Hex Traveled – Tomb of Annihilation Part 3

We continue our game of WotC’s newest module, Tomb of Annihilation. It’s a remix of Tomb of Horrors and Dwellers of the Forbidden City.

We, uh, travel 10 miles in this episode. But that’s more entertaining than it might sound. We hope.

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109 (ggnoRE:PLAY) Dinosaur Racing – Tomb of Annihilation Part 2

We start up a side-game of WotC’s newest module, Tomb of Annihilation. It’s a remix of Tomb of Horrors and Dwellers of the Forbidden City.

This time, it’s dinosaur racing. That’s it. Dinosaur racing and YouTube clips, the podcast.

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108 (ggnoRE:PLAY) Tomb of Annihilation – Part 1

We start up a side-game of WotC’s newest module, Tomb of Annihilation. It’s a remix of Tomb of Horrors and Dwellers of the Forbidden City. Daniel’s running this because he knows it’ll be easy to run and not take a ton of time to prep because he doesn’t particularly care about getting everything right!

So listen in and see what it’s like to run this with very little prep off a laptop opened up to DnDBeyond.

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95 – Mortality is a Big Deal for Me (ggnoRE:PLAY Alabamia 5)

An intimate session. John/Evenstar and Tim/Cleophus pick up some hirelings and explore the dragon shrine again.

Henchmen

Jeff Rients made a lovely table/mechanic for acquiring hirelings and henchmen. You can grab the pdf that Daniel made of Jeff’s rules here. It looks a little something like this.

Skerples

Skerples made a fantastic post taking snippets about historical rulers and turning them into random tables. Plus we’re continuing to play this session in the Tomb of the Serpent Kings.


“River Valley Breakdown” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

84 – ggnoRE:PLAY Maze of the Blue Medusa (Part 2 Final)

We finish up our second and last session of our Maze of the Blue Medusa mini-campaign.

You can grab a $5 pdf of the module from drivethrurpg (aff) here.

Warning: this one is heavily unedited because someone corrupted the audio file. Our review ep is ready to go for next week.


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

80 – ggnoRE:PLAY – The Village of Hommlet (Part 5 Final)

We finish playing through the classic Gygaxian tournament module, T1: The Village of Hommlet. Show notes: https://ggnorecast.com/80.

Unfortunate note: our mic input was apparently on the wrong setting, and so Daniel and Tim sound like they’re in the next room. 😐

You can grab a $5 pdf of the module from drivethrurpg here.

Hosts


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image modded from the module.