100 – ggnoRE:TROSPECTIVE

We talk about EVERYTHING on this one. We cover every module we’ve played, give summary thoughts on them, discuss generally what makes modules good or bad, talk about what we like and don’t about 5e, and give tantalizing glimpses into the future of gg no re.

99 – Great Grey Gator (ggnoRE:CAP Alabamia 6)

We recap a ransom gone wrong and talk about the importance of irrevocable consequences when the dice hit the table. Daniel gives out the mystical DCs that turn 5e into Apocalypse World (spoiler alert: 12 and 20). Show notes: https://ggnorecast.com/99.


“River Valley Breakdown” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

97 – Mike Mearls, Delete Your Account (ggnoRE:CAP Alabamia 6)

No actual play this week because Daniel thought the recording was garbage. Instead, just a recap. Alternate titles: Make Basilisks Great Again; A Game of Fetuses. The crew heads into the ruined dragon shrine again, fights 5e’s nerfed version of the basilisk, meets another living snekman, and a PC dies while his player is asleep.

 

“River Valley Breakdown” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecom

96 – Mortality is a Big Deal for Me (ggnoRE:CAP Alabamia 5)

An intimate session. John/Evenstar and Tim/Cleophus pick up some hirelings and explore the dragon shrine again.

Henchmen

Jeff Rients made a lovely table/mechanic for acquiring hirelings and henchmen. You can grab the pdf that Daniel made of Jeff’s rules here. It looks a little something like this.

Skerples

Skerples made a fantastic post taking snippets about historical rulers and turning them into random tables. Plus we’re continuing to play this session in the Tomb of the Serpent Kings.


“River Valley Breakdown” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

95 – Mortality is a Big Deal for Me (ggnoRE:PLAY Alabamia 5)

An intimate session. John/Evenstar and Tim/Cleophus pick up some hirelings and explore the dragon shrine again.

Henchmen

Jeff Rients made a lovely table/mechanic for acquiring hirelings and henchmen. You can grab the pdf that Daniel made of Jeff’s rules here. It looks a little something like this.

Skerples

Skerples made a fantastic post taking snippets about historical rulers and turning them into random tables. Plus we’re continuing to play this session in the Tomb of the Serpent Kings.


“River Valley Breakdown” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/