171 – re:play Essentials Kit 3

D&D 5e Essentials Kit continued.

Here are the character sheets of everyone but John:

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170 – Dear Gary 1

We start our very serious and important rpg advice column. Write in with questions of your own for next time.

Note: We know the mics are hot. Will fix that for next time.

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Dear Gary

169 – re:play Essentials Kit 2

The Essentials Kit continues.

Here are the character sheets of everyone but John:

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patreon: https://patreon.com/ggnore
youtube: https://www.youtube.com/channel/UCFNIRjq48x60-bTW-bY0dQA
podcast: gg no re @ itunes
twitter: https://twitter.com/ggnorecast
anchor: https://anchor.fm/ggnore

 

168 – Insanity Elevation Contour Mapping

Daniel shows how to add elevation contour lines to a hex map, how to calculate sight lines in terms of hexes, how to navigate overland by means of such, and muses on why in the world one might desire to do so.

Erratum: show notes page for this one is ggnorecast.com/168, not /167, but you already know that because you’re here.

Links

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167 – re:play Essentials Kit 1

We start our actual play of the new 5e Essentials Kit.

Here are the character sheets of everyone but John:

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youtube: https://www.youtube.com/channel/UCFNIRjq48x60-bTW-bY0dQA
podcast: gg no re @ itunes
twitter: https://twitter.com/ggnorecast
anchor: https://anchor.fm/ggnore

 

166 – Essentials Kit Hype

We talk about the upcoming Essentials Kit for D&D 5, the actual play of which will be our next episode. We also touch on how we created characters, both mechanically and dramatically, and discussed more broadly the issue of suiting PCs to settings, especially when you don’t know what kind of themes will be present in the setting or module.

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podcast: gg no re @ itunes
twitter: https://twitter.com/ggnorecast
anchor: https://anchor.fm/ggnore

 

165 – Inferno 2

Daniel got it into his head to run a Dante’s Inferno tactical D&D war/storygame. Unfortunately, Roll20 doesn’t let you export entire campaigns; so we’re dumping all the assets out there for you to use if you want—or at least for you to get an idea of the kind of assets that would be involved were you to want to do something similar.

Here’s all the public domain image assets (mostly from Gustave Doré) Daniel used to do this in Roll20: https://imgur.com/a/uenONOl

Here’s the translation of the Inferno he used: Esolen (2003) (aff)

Here’s the sequence of scenes he used:

 

Here’s a GDoc of all the flavor text, plus monster stats. Most of it is composed of quotations from Inferno (Cantos I-III), with some transitional prose by a lesser author.

In the episode, Daniel talks about the process for creating such a campaign and how you might go about doing your own literary homage-campaign. 

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youtube: https://www.youtube.com/channel/UCFNIRjq48x60-bTW-bY0dQA
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anchor: https://anchor.fm/ggnore

 

 

164 – re:play Dungeon Academy 10

The party continues into a labyrinth of the kobold lair, has to navigate using verbal description only, and gets into a dicey fight. Later that night, back in the real world, Saggitarius witnesses something that will have serious implications in the future.\

Check our Patreon to hear the AFTER DARK episode, in which we discuss what happens and talk about what we’re going to be doing next.

Dramatis Personae

The PCs

Saggitarius (Tim)

Nike (John)

Luna (Jim)

 

The NPCs

Patroclus (Drak Spears 1-B)

Nero (Naut Spears 3-A)

 

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162 – re:play Kirland 1

Actual play proper of our experimental 5e intro campaign, Kirland. Refer to the previous episode for background on how it was created, and see the links below for all the material Daniel had generated to run the first session of it. 

In this episode, the characters explore around the barrow-downs, find hidden treasure, learn a bit about the town, grab some rumors, and head out to the marshes to collect a bounty on a bandit king’s head. 

Patrons will get this revised material; but, with a little thought, you can probably run a game tonight by printing out the alpha material and hanging loose.

Links

How to Print the Booklets

You’re likely going to have to fiddle a lot. You definitely, under page setup, want to select “booklet print” so that it knows how to arrange the pages. Beyond that, and you’re best off googling your particular issue.

How to Run the Game from This Stuff

If you download everything in the Google Drive folder, you should be good to go if you:

  1. Print all the maps
  2. Print the booklets appropriately (see above)
  3. Pull up my Chartopia Collection for the campaign on your phone
  4. Check the links section above just in case

You’ll have to improvise some things, but it’s certainly enough for Daniel to get several sessions out of, even without cleanup and revision.

How Daniel Made the Booklets

Once you get a hang of it, it’s not difficult to paste your notes into booklet form.

  • Used Word
  • SHIFT + CTRL + 8(*) to turn on formatting visbility (e.g., page breaks)
  • CTRL + ENTER to force a page break
  • Pages in multiples of 4
  • Reserve page 1 & 2 for cover and inside front cover, next-to-last & last for inside back cover and back cover.

Daniel tried doing it in Google Docs for max portability, but it seems to lack some of the essential ease of use features that Word has.

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patreon: https://patreon.com/ggnore
podcast: gg no re @ itunes
twitter: https://twitter.com/ggnorecast
anchor: https://anchor.fm/ggnore