163 – D&D 5e Races Tier List

We rate the 5e races. Make sure to check our youtube for an actual video of the process.

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161 – How to Quickly Prep a DnD Campaign

Bit of a weird ep this time. Daniel had less than a week’s notice to run a game for some youngsters, half of whom hadn’t really played an RPG before. 

Daniel decided to make this a challenge run: create a new campaign and new vanilla D&D 5e setting from scratch in just a few nights. The materials and tools he used to do that are all down in the Links section. 

However, since we were recording offsite, we ran into some technical difficulties, resulting in only the first bit of the session’s being recorded (and its sounding like we’re in a cave). Daniel supplies the rest of the ep in commentary.

Daniel will likely run this campaign again, and, to that end, will revise the materials you’ll find linked below, replacing randomly generated results with bespoke items, replacing random internet images with hand drawn ones, etc. 

Patrons will get this revised material; but, with a little thought, you can probably run a game tonight by printing out the alpha material and hanging loose.

Links

How to Print the Booklets

You’re likely going to have to fiddle a lot. You definitely, under page setup, want to select “booklet print” so that it knows how to arrange the pages. Beyond that, and you’re best off googling your particular issue.

How to Run the Game from This Stuff

If you download everything in the Google Drive folder, you should be good to go if you:

  1. Print all the maps
  2. Print the booklets appropriately (see above)
  3. Pull up my Chartopia Collection for the campaign on your phone
  4. Check the links section above just in case

You’ll have to improvise some things, but it’s certainly enough for Daniel to get several sessions out of, even without cleanup and revision.

How Daniel Made the Booklets

Once you get a hang of it, it’s not difficult to paste your notes into booklet form.

  • Used Word
  • SHIFT + CTRL + 8(*) to turn on formatting visbility (e.g., page breaks)
  • CTRL + ENTER to force a page break
  • Pages in multiples of 4
  • Reserve page 1 & 2 for cover and inside front cover, next-to-last & last for inside back cover and back cover.

Daniel tried doing it in Google Docs for max portability, but it seems to lack some of the essential ease of use features that Word has.

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118 – re:play Hot Springs Island 3/

We talk about how Chartopia can help you organize your random tables, high school drama club, how motion blur is terrible except in VR, and play a little bit of the actual game. More proper play next episode.

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117 – re:play Hot Springs Island 2/

We continue our actual play of Hot Springs Island, using a hacked up version of 5e to be more like the upcoming Pathfinder 2e playtest. This one has us fully exploring a hex and getting sidetracked by film criticism and grits criticism.

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116 – re:play Hot Springs Island 1/

We start our actual play of Hot Springs Island, using a hacked up version of 5e to be more like the upcoming Pathfinder 2e playtest. This one explains the procedures of the book from the GM and player sides and gives some insight into what actually running the thing is like.

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115 – Pathfinder 2 in D&D 5

We talk about how to hack 5e to use some rules that have been revealed from the upcoming Pathfinder 2e playtest.

Here’s the link to the article that contains a bit more detail about how to hack pf2 into 5e: https://detectmagic.wordpress.com/2018/03/24/pf2-dnd5/.

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111 (ggnoRE:PLAY) One Hex Traveled – Tomb of Annihilation Part 3

We continue our game of WotC’s newest module, Tomb of Annihilation. It’s a remix of Tomb of Horrors and Dwellers of the Forbidden City.

We, uh, travel 10 miles in this episode. But that’s more entertaining than it might sound. We hope.

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103 – A D&D Manifesto

It’s Daniel’s birthday, and Jim interviews him on what Daniel’s ideal D&D campaign would be. Dropping fundamental knowledge. Learn why clerics are objectively the best class. Learn the lowest common denominator of D&D characters as such. Hear our players express many different perspectives re: expectations of game, genre, etc. Discover the O B J E C T O F T H E G A M E. Opinions expressed are solely the opinion of Daniel but nevertheless should be recognized universally.

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92 – S N E K B O I B O S S F I G H T (ggnoRE:CAP Alabamia 3)

Recapping an actual bossfight with special mechanics you can steal and an abortive PC kingship.

We reference skeleton jellies, which I think Arnold K made up.

When Daniel talks about Apocalypse World style task resolution, here’s how he does it in 5e:

  • DC 20: all good
  • DC 12: successful generally, but with some complication
  • Less: bad

Daniel doesn’t use this unless there’s some way to make the 12-19 result interesting; otherwise, he defaults to DC 15 for a binary success target.

Daniel’s new ruling based on Tim’s shenanigans: if an item’s container is not explicitly marked on your sheet, Daniel assumes it’s stored in the worst place possible when it matters most.

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