89 – Tim is the Door; I am the Tomb (ggnoRE:PLAY Alabamia 2)

A small party this time explores the ruined dragon shrine to the northeast of Vicksburg. John, Tim, and Wes explore the second level and do some proper dungeon crawling.

OblivionKeg is the rules reference web app we’ve been using in game. 


“River Valley Breakdown” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

84 – ggnoRE:PLAY Maze of the Blue Medusa (Part 2 Final)

We finish up our second and last session of our Maze of the Blue Medusa mini-campaign.

You can grab a $5 pdf of the module from drivethrurpg (aff) here.

Warning: this one is heavily unedited because someone corrupted the audio file. Our review ep is ready to go for next week.


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

66 – ggnoRE:PLAY of Army of the Damned (Part 10)

We encounter a dryad in the woods and enter her sharing circle: we 👏 have 👏 some 👏 real 👏 talk 👏. Then, at last, we splinter cell the manor. And Thorm gets a pet.

 

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Ep image modified from public domain image on wikipedia

64 – ggnoRE:PLAY of Army of the Damned (Part 9)

Releasing this one a bit ahead of schedule. We’re trying to clear out our backlog of actual plays so that we’ll be as current as possible.

We’re down a couple players for this one. So you can listen to Ava, Henryk, and Sjurd venture north following the siege to track down the source of the necro weirdness.

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image modified from: T.VoeklerOwn work, CC BY-SA 3.0, Link

62 – ggnore:play ~ Army of the Damned (Part 8)

BEWARE: the audio quality of this episode is garbage because of a technical issue. Future episodes will not sound like this.

We continue our playthrough of Army of the Damned with the siege of Shadowgrange.

This episode is the first of the “rebranded” ggnore:plays, which are very lightly edited actual play episodes. It’s just us playing with a mic in the middle of the table.

If you don’t want to listen to what’s essentially raw audio, we’ll have a ggnore:cap episode later in the week (should be Friday) that summarizes and discusses what happened in that week’s actual play.

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image: public domain

52 – Let’s Play Deep Carbon Observatory (Part 13) – Last Session

We wrap up the campaign.

Our next episode is the recap & review, here: https://ggnorecast.com/53.

Mistborn by Brandon Sanderson (aff link): get it on Amazon

ggnore052_ep_img


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Soundcloud player background image by Scrap Princess, from the module.

50 – Let’s Play Deep Carbon Observatory (Part 11) – Supportive Play Culture

Bickering and exploring. Mostly bickering.

A quick note here from Daniel re: module design: don’t have multilevel treasure tables for generating finite treasures. If there are going to be XdY treasures of properties that you need to generate by rolling yet further, save the DM the trouble and pre-generate the most interesting ones. You’ll see what I’m talking about in this episode. I could have pre-rolled them, but why not save the end-user some work?

Update: our confusion over “Sense Nearby” was just cleared up by the writer of Into the Odd. The character starting package doesn’t indicate that you can “sense nearby” (whatever that means) and also get an Arcanum. “Arcana” should be read as the object of the sensing: “sense nearby Arcana,” like detect magic. I (Daniel) hadn’t looked at the entry until now, but I see that its being split up over two lines is what caused the confusion for us. 

Dan Carlin’s Hardcore History: http://www.dancarlin.com/hardcore-history-series/


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

“Pixelland” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Soundcloud player background image by Scrap Princess, from the module.