WE STAN (Issue 1)

This is the new superhero RPG hotness. Listen as four heroes unite to fight GARBAGEMAN, Neo-Birmingham’s newest villain.

You can get the rules here (if you become a patron).

WE STAN is a snappy game that produces an actual storyboarded comic book each time you play (no drawing talent necessary).

It uses panoptical GM rulings to adjudicate superheroic action rather than using extensive rules and keywords. Its GM-facing procedures create dramatic arcs while still preserving player freedom and encouraging creative problem solving.

Make a Search Check

patreon: https://patreon.com/ggnore
youtube: https://www.youtube.com/channel/UCFNIRjq48x60-bTW-bY0dQA
podcast: gg no re @ itunes
twitter: https://twitter.com/ggnorecast
anchor: https://anchor.fm/ggnore

Music from https://filmmusic.io
“The Descent” by Kevin MacLeod (https://incompetech.com)
License: CC BY (http://creativecommons.org/licenses/by/4.0/)

 

The Final Girl

We play Bret Gillan’s one-shot horror RPG, The Final Girl.
 
Grab the game from drivethrurpg (aff link): The Final Girl.
 
And, if you want to check out the reference sheet that Daniel used to run the game (which includes hacks and a quick d20 conversion), check out our Patreon.
 

Make a Search Check

patreon: https://patreon.com/ggnore
youtube: https://www.youtube.com/channel/UCFNIRjq48x60-bTW-bY0dQA
podcast: gg no re @ itunes
twitter: https://twitter.com/ggnorecast
anchor: https://anchor.fm/ggnore

 

Ryuutama Actual Play

We play the intro scenario for heartwarming indie RPG from Japan, Ryuutama. Learn about how it handles overland travel, and see how you might use these procedures in other games.

Buy it here (aff link): Ryuutama at drivethrurpg

Game website with resources: Kotodama Heavy Industries

Make a Search Check

patreon: https://patreon.com/ggnore
youtube: https://www.youtube.com/channel/UCFNIRjq48x60-bTW-bY0dQA
podcast: gg no re @ itunes
twitter: https://twitter.com/ggnorecast
anchor: https://anchor.fm/ggnore

wp_logo

 

Ryuutama Character Generation

We generate characters for the heartwarming Japanese RPG Ryuutama. If you listen, you will know how to make them.

Buy it here (aff link): Ryuutama at drivethrurpg

Game website with resources: Kotodama Heavy Industries

Make a Search Check

patreon: https://patreon.com/ggnore
youtube: https://www.youtube.com/channel/UCFNIRjq48x60-bTW-bY0dQA
podcast: gg no re @ itunes
twitter: https://twitter.com/ggnorecast
anchor: https://anchor.fm/ggnore

wp_logo

 

174 – re:play Electric Bastionland

Jim runs a homebrew adventure set within ELECTRIC BASTIONLAND, the new hotness from Chris McDowall and other luminaries.

Look for the Kickstarter in early November (2019).

Follow Chris’s blog for more info on Electric Bastionland: bastionland.com.

Make a Search Check

patreon: https://patreon.com/ggnore
youtube: https://www.youtube.com/channel/UCFNIRjq48x60-bTW-bY0dQA
podcast: gg no re @ itunes
twitter: https://twitter.com/ggnorecast
anchor: https://anchor.fm/ggnore

itoeb

 

116 – re:play Hot Springs Island 1/

We start our actual play of Hot Springs Island, using a hacked up version of 5e to be more like the upcoming Pathfinder 2e playtest. This one explains the procedures of the book from the GM and player sides and gives some insight into what actually running the thing is like.

Links

Make a Search Check

patreon: https://patreon.com/ggnore
podcast: gg no re @ itunes
g+: gg no re
twitter: https://twitter.com/ggnorecast
facebook: https://www.facebook.com/ggnorecast
anchorhttps://anchor.fm/ggnore
instagram: https://www.instagram.com/ggnorecast

89 – Tim is the Door; I am the Tomb (ggnoRE:PLAY Alabamia 2)

A small party this time explores the ruined dragon shrine to the northeast of Vicksburg. John, Tim, and Wes explore the second level and do some proper dungeon crawling.

OblivionKeg is the rules reference web app we’ve been using in game. 


“River Valley Breakdown” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

84 – ggnoRE:PLAY Maze of the Blue Medusa (Part 2 Final)

We finish up our second and last session of our Maze of the Blue Medusa mini-campaign.

You can grab a $5 pdf of the module from drivethrurpg (aff) here.

Warning: this one is heavily unedited because someone corrupted the audio file. Our review ep is ready to go for next week.


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

66 – ggnoRE:PLAY of Army of the Damned (Part 10)

We encounter a dryad in the woods and enter her sharing circle: we 👏 have 👏 some 👏 real 👏 talk 👏. Then, at last, we splinter cell the manor. And Thorm gets a pet.

 

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Ep image modified from public domain image on wikipedia

64 – ggnoRE:PLAY of Army of the Damned (Part 9)

Releasing this one a bit ahead of schedule. We’re trying to clear out our backlog of actual plays so that we’ll be as current as possible.

We’re down a couple players for this one. So you can listen to Ava, Henryk, and Sjurd venture north following the siege to track down the source of the necro weirdness.

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image modified from: T.VoeklerOwn work, CC BY-SA 3.0, Link