67 – ggnoRE:CAP of Army of the Damned (Parts 9 and 10)

We recap episodes 64 and 66 of Army of the Damned, the indie 5e module set in the Magic: the Gathering setting of Innistrad.

The blood hunter class we used you can find @ drivethrurpg.

You can grab the Army of the Damned module we’re playing from reddit.

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image: Mukri bog in the october morning mist by Amadvr at Wikimedia

63 – ggnoRE:CAP of Army of the Damned (Part 8)

This is the first of our ggnore:cap episodes, in which we give you the TL;DR of the big (and mostly raw) actual play episode we put out this week.

If you’re interested in a particular module (or one of our upcoming homebrew campaigns) but don’t want to listen to 2-4 hours of AP, you can just check out these recap episodes instead.

In the recaps, we’ll review & reflect on the session in every respect: the quality of the source material, table/player/rules dynamics, all that stuff.

In this episode, Tim and Daniel discuss the siege of Shadowgrange from our continuing actual play of the indie 5e module set in the Magic: the Gathering universe of Innistrad: Army of the Damned.

The blood hunter class we used you can find @ drivethrurpg.

You can grab the Army of the Damned module we’re playing from reddit.

 

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image: public domain