We start our play of Daniel’s homebrew setting and system, City of the Crepuscular Queen.
The first seven minutes or so explain to our magic user, Jim, how magic even works. We venture into discussions on what makes a good and/or fun spell. Thereafter, it’s onto the action.
There’s an entire cycle of play, which let the players (and lets you) get a decent idea of what D&D can be like without D&D. Tense NPC interaction, spell mishaps, combat, hippie storygame nonsense—it’s all here, folks.
Theme music for CCQ is “Monarchy,” the title track of the album from Mosh: https://iammosh.bandcamp.com/album/monarchy
Episode image: public domain
Links
-
- Monarchy by Mosh: https://iammosh.bandcamp.com/album/monarchy
Make a Search Check
patreon: https://patreon.com/ggnore
podcast: gg no re @ itunes
g+: gg no re
twitter: https://twitter.com/ggnorecast
facebook: https://www.facebook.com/ggnorecast
anchor: https://anchor.fm/ggnore
instagram: https://www.instagram.com/ggnorecast
This is indeed good radio. There may be hippie storygame nonsense, but the pacing is perfect. It plays much faster and feels more intense. So far I’m digging the rules and the setting. Can’t wait to hear more.
LikeLiked by 1 person