We are bad at planning prison breaks — somehow we settle on an escape plan — actual D&D.
This episode is more like a documentary on how people come up with goofy D&D plans. It’s half an hour of us figuring out what in the world to do next. It seems to be mostly a process of throwing out the worst ideas we can think of and gradually trying to work out way up.
CAST
Jim: Dungeon Master
Daniel: Gaul (human druid 1)
For my free human feat at level 1, I chose sentinel, which makes me pretty tanky.
My plan is to class up to druid 2 in order to get wild shape, and then hit up monk for some levels.
This is to make a kung fu panda build, in which I turn into a panda (or whatever) and use kung fu.
Tim: Igneum (human sorcerer 1)
Tim was going for a full on fire fire fire all the time fire draconic sorcerer build.
The action algorithm was something like this: if (fire) or not (fire) then fire.
Apparently, this build gets a bonus to fire bolt. So, yeah. It’s a thing you can do if you like burninating the countryside and/or the peasants.
Asa: Thub-nub (halfling bard 1)
Asa was going for the standard (for our group) heal+debuff bard, I think. But, as you will find out in the next few episodes, this build took a turn for the weiiiiirrrrd.
“Crunk Knight” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/