84 – ggnoRE:PLAY Maze of the Blue Medusa (Part 2 Final)

We finish up our second and last session of our Maze of the Blue Medusa mini-campaign.

You can grab a $5 pdf of the module from drivethrurpg (aff) here.

Warning: this one is heavily unedited because someone corrupted the audio file. Our review ep is ready to go for next week.


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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82 – ggnoRE:PLAY – Maze of the Blue Medusa (Part 1)

We begin our two-shot of Maze of the Blue Medusa.

You can grab a $5 pdf of the module from drivethrurpg (aff) here.


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

80 – ggnoRE:PLAY – The Village of Hommlet (Part 5 Final)

We finish playing through the classic Gygaxian tournament module, T1: The Village of Hommlet. Show notes: https://ggnorecast.com/80.

Unfortunate note: our mic input was apparently on the wrong setting, and so Daniel and Tim sound like they’re in the next room. 😐

You can grab a $5 pdf of the module from drivethrurpg here.

Hosts


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image modded from the module.

78 – ggnoRE:PLAY – The Village of Hommlet (Part 4)

We continue playing through the classic Gygaxian tournament module, T1: The Village of Hommlet.

You can grab a $5 pdf of the module from drivethrurpg here.

We figure out how grappling interacts with dodging. Namely, dodging doesn’t affect grapple attempts (because, while it is an attack action, it does not involve an attack roll). So if one of your players is tanking up in a chokepoint, grab em and drag em outta there.

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74 – ggnoRE:PLAY – The Village of Hommlet (Part 2)

We continue our playthrough of Gygax’s Village of Hommlet with a (mostly) successful incursion into the moathouse.

And we have a new player! Romil joined us for his first RPG session ever. I’m sorry that it had to be with us.

We talk about why Daniel is making everyone make strength checks to open doors. It’s because he’s an ultra-orthodox Moldvayan.

We also mention the Order of the Stick; you may find it amusing.

You can grab a $5 pdf of the module from drivethrurpg here.

Erratum: John consulted with a “snake expert,” who said that snakes would not feast upon a dead body, as Daniel ruled in this game. Sorry, players: next time you’ll have to come up with alternate tactics.

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69 – ggnoRE:PLAY Army of the Damned (Final, Part 11)

The necro-alchemist Siegfried turns himself invisible, and we fight him to conclude the module. Asa talks about VR. And Ava recites Time Cube scripture.

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image: Screenshot from the public domain film Maniac (1934) showing Horace B. Carpenter as the character Dr. Meirschultz

66 – ggnoRE:PLAY of Army of the Damned (Part 10)

We encounter a dryad in the woods and enter her sharing circle: we 👏 have 👏 some 👏 real 👏 talk 👏. Then, at last, we splinter cell the manor. And Thorm gets a pet.

 

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Ep image modified from public domain image on wikipedia

64 – ggnoRE:PLAY of Army of the Damned (Part 9)

Releasing this one a bit ahead of schedule. We’re trying to clear out our backlog of actual plays so that we’ll be as current as possible.

We’re down a couple players for this one. So you can listen to Ava, Henryk, and Sjurd venture north following the siege to track down the source of the necro weirdness.

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image modified from: T.VoeklerOwn work, CC BY-SA 3.0, Link