Daniel explains what a pathcrawl is, how to run one, why you might want to run one, and how they’ve worked out in his campaign.
Example Pathcrawl: Thomas Pit Woods
Here’s the actual document Daniel has used in the Alabamia campaign. Good luck trying to decipher the runes here. It’s annotated, but, for convenience:
- Normal lines are roads
- Squiggly lines are trails or game paths
- Waves are sound paths
- Dotted lines are sight paths
And the link to the original blogpost is here.
Make a Search Check
g+: gg no re
One thought on “104 – Pathcrawl”
Pingback: Hexcrawls Are Canceled – Detect Magic