“RECRAP more like it” — 4E-ver — good start, not so great follow through — average damage for monsters is good — fan cuts of the Hobbit movies and the SW prequels — is only low level play good? — the Shackled City adventure path good at higher levels? — game companies need a user experience editor — destroy your PC’s mini upon death, great idea — need better hooks, no “you are caravan guards” business — stop having rituals interrupted at climactic moment — changes for season 2 — there can be only one listener.
“RECRAP more like it”
We ended up not liking it.
Because it seemed like a 4E module once you get into the dungeons. The dungeons tend to be physical spaces for fights to happen in.
good start, not so great follow through
Early levels were fun and had some variety. But once the structure of the adventure becomes apparent, interest wanes.
average damage for monsters is good
I love using it. When you run a lot of fights (as you must here), it really speeds things along.
is only low level play good?
I think so. Higher level play doesn’t seem like real D&D to me, more like a supers game.
game companies need a user experience editor
Absolutely this is true. Someone needs to go through the book, and, at each moment, ask, “Would this be a hassle to do if I were actually running this?” You know all the supplemental material DMs have to make? They shouldn’t have to for big time publications like this.
need better hooks, no “you are caravan guards” business
Seriously. Stop it. Any start to an adventure is better. Lost Mines of Phandelver starts exactly in this way. Hoard of the Dragon Queen is basically the same as well.
stop having rituals interrupted at climactic moment