Half-orc Champion Fighter 3
STATS str 16 dex 12 con 16 int 8 wis 13 cha 10
SAVES +str/+con [+2 proficiency]
SKILLS: Atheletics, Survival, Intimidate [**NEEDS skills from background]
INIT +1
AC 19 (plated robe, disadv stealth; shield)
HP [**NEED]
SPECIAL
- Half-orc
- Darkvision
- Relentless Endurance: drop to 1 hp instead of 0 hp once daily
- Fighter
- Great Weapon Fighting: reroll 1,2 on weapon die, must use new roll
- Second Wind: bonus action to gain 1d10 + FighterLvl hp, per rest
- Action Surge: take additional action on your turn, per rest
ATTACK
- Greataxe: +5 to hit, 1d12 + 3 slashing dmg, reroll 1,2; crit 19-20: +2d12 slashing dmg
- Javelin (30/60): +5 to hit, 1d6+ 3 dmg; crit 19-20: +2d6 piercing dmg
BIOGRAPHICAL
- Speaks Common, Orc
DEVELOPMENT
- 4th lvl:
- Great Weapon Mastery Feat, use only if AC <= 10 + to hit, or always* with +adv
- Recall that any kill or critical hit will trigger extra melee attack as bonus action
- 5th lvl:
- Extra attacks!
- Use Ability Score Improvements to increase strength to max of 20. Then pick fun ones.