114 – Investigative Horror

We talk about our experience with Cthulhu-style investigative horror gaming, contrast it with D&D, and get into that theory.

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113 – Hexcrawls, Tomb of Annihilation, and Hot Springs Island

We discuss how hexcrawls can be compelling and how they can fail, exemplified in Tomb of Annihilation and Hot Springs Island.

Correction: Jacob contacted us to clarify that, while he did do all the layout himself, the art was done by Gabriel Hernandez, Eric Quigley, Cecil Howe, Billy Longino, Jason Thompson, Juan Ochoa, and Ron Guyett. And two others helped with the writing: Donnie Garcia and Evan Peterson.

To get more info about Hot Springs Island:

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112 (ggnoRE:PLAY) Limit Breaker – Tomb of Annihilation Part 4 Final

We continue our game of WotC’s newest module, Tomb of Annihilation. It’s a remix of Tomb of Horrors and Dwellers of the Forbidden City.

We have reached our limit. This is the final episode. Listen and see why. We’ll have concluding remarks and a review on our next episode.

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111 (ggnoRE:PLAY) One Hex Traveled – Tomb of Annihilation Part 3

We continue our game of WotC’s newest module, Tomb of Annihilation. It’s a remix of Tomb of Horrors and Dwellers of the Forbidden City.

We, uh, travel 10 miles in this episode. But that’s more entertaining than it might sound. We hope.

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110 – Death & Rez

We talk about death, resurrection, and getting on the same page as a gaming group.

Content Warning: GNS/Forgite theory is alluded and linked to.

Same Page Tool: https://bankuei.wordpress.com/2010/03/27/the-same-page-tool/

Brief talk of Creative Agenda: https://bankuei.wordpress.com/2010/12/03/creative-agendas/

Long Ron Edwards essay on it: http://www.indie-rpgs.com/_articles/narr_essay.html

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109 (ggnoRE:PLAY) Dinosaur Racing – Tomb of Annihilation Part 2

We start up a side-game of WotC’s newest module, Tomb of Annihilation. It’s a remix of Tomb of Horrors and Dwellers of the Forbidden City.

This time, it’s dinosaur racing. That’s it. Dinosaur racing and YouTube clips, the podcast.

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108 (ggnoRE:PLAY) Tomb of Annihilation – Part 1

We start up a side-game of WotC’s newest module, Tomb of Annihilation. It’s a remix of Tomb of Horrors and Dwellers of the Forbidden City. Daniel’s running this because he knows it’ll be easy to run and not take a ton of time to prep because he doesn’t particularly care about getting everything right!

So listen in and see what it’s like to run this with very little prep off a laptop opened up to DnDBeyond.

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106 (ggnoRE:PLAY) – Anti-LotFP Homebrew Oneshot

John takes the GM reins for the first time and runs a session north of Alabamia.

Daniel cut in a bunch of memes in post. There’s an example of a pathcrawl being run in there too.

And we actually have an ending that wraps everything up.

Pics of John’s notes and player handout after the jump.

the player map

John apparently ran the whole thing from this

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