75 – ggnoRE:CAP – The Village of Hommlet (Part 2)

We recap a mostly successful incursion into the moathouse.

And we have a new player! Romil joined us for his first RPG session ever. I’m sorry that it had to be with us.

You can grab a pdf of the module from drivethrurpg here.

“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image taken from the module.

74 – ggnoRE:PLAY – The Village of Hommlet (Part 2)

We continue our playthrough of Gygax’s Village of Hommlet with a (mostly) successful incursion into the moathouse.

And we have a new player! Romil joined us for his first RPG session ever. I’m sorry that it had to be with us.

We talk about why Daniel is making everyone make strength checks to open doors. It’s because he’s an ultra-orthodox Moldvayan.

We also mention the Order of the Stick; you may find it amusing.

You can grab a pdf of the module from drivethrurpg here.

Erratum: John consulted with a “snake expert,” who said that snakes would not feast upon a dead body, as Daniel ruled in this game. Sorry, players: next time you’ll have to come up with alternate tactics.

Continue reading

72 – ggnoRE:PLAY Village of Hommlet (Part 1)

We start playing the classic 1980 module by Gary Gygax, the Village of Hommlet.

You can grab a pdf of the module from drivethrurpg here.

At the Table

Flavortext-overlaid exterior of the moathouse.

The town map.

Fighting Patron Sable’s gang of bandits in room 7 of the moathouse.

The aftermath of the fight.

Taking on the rats in area 13.

 


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image screenshot from the module.

70- ggnoRE:VIEW Army of the Damned

We review Army of the Damned, an indie 5e module that takes place in the Magic: the Gathering setting of Innistrad, which is basically Ravenloft.

The blood hunter class we used you can find @ drivethrurpg.

You can grab the Army of the Damned module we’re playing from reddit.

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image by Ryan Yee, taken from the module.

69 – ggnoRE:PLAY Army of the Damned (Final, Part 11)

The necro-alchemist Siegfried turns himself invisible, and we fight him to conclude the module. Asa talks about VR. And Ava recites Time Cube scripture.

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image: Screenshot from the public domain film Maniac (1934) showing Horace B. Carpenter as the character Dr. Meirschultz

68 – ggnoRE:HYPE Hex Kit, Randy M, Dyson Logos

The theme of this ep is maps. A piece of hexkit creation software, and the works of two great mappers. See below for details.

Hex Kit

Hex Kit is a beautiful hexmap creation program from Cecil Howe. The Kickstarter is over, but the commercial website isn’t up yet. It looks excellent. Trailer below:

Randy M

Randy M has been making unique fantasy maps for a while now, usually incorporating massive verticality. Check out his patreon and g+ profile.

Dyson Logos

Although he likely needs no introduction, we discuss Dyson Logos‘s majorly useful mapping resources. Check out his blog here.

Other Stuff

We discussed Legion, Horizon: Zero Dawn, Daredevil, and Luke Cage. We also talked about some animation issues in the new Mass Effect:

Support Us Maybe?!?

If you jump in our patreon, you get access to our discord server to chat with us.

And if you want a couple free audiobooks, that helps us too.


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode images taken from the linked web pages of the authors.

67 – ggnoRE:CAP of Army of the Damned (Parts 9 and 10)

We recap episodes 64 and 66 of Army of the Damned, the indie 5e module set in the Magic: the Gathering setting of Innistrad.

The blood hunter class we used you can find @ drivethrurpg.

You can grab the Army of the Damned module we’re playing from reddit.

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Episode image: Mukri bog in the october morning mist by Amadvr at Wikimedia

66 – ggnoRE:PLAY of Army of the Damned (Part 10)

We encounter a dryad in the woods and enter her sharing circle: we 👏 have 👏 some 👏 real 👏 talk 👏. Then, at last, we splinter cell the manor. And Thorm gets a pet.

 

Hosts

DM

Players


“Lewis and Dekalb” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Ep image modified from public domain image on wikipedia