Revolutionary Idea—Goblins in a Hole

Pathcrawling, dungeon delving, and stealth houserules in the second actual play episode of our homebrew D&D campaign, Hornless.

Stealth Damage Houserule

Image Dump

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dungeon exploration path
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minimap drawn for the players at the end of the session

(AI images done with Grok Imagine.)

Where to Listen

Dear Gary, Which Race is Best?

Our tabletop RPG advice column, Dear Gary, returns with these questions:

  • Dear Listener writes: Dear Gary, I run games (often one shots) that are made accessible to a rather wide pool of players, and sometimes get an unexpectedly large group. How do I keep everyone consistently engaged in the session and off their phones at higher player counts?
  • Brian writes: Dear Gary, could you discuss the main house rules you use for your 5e/D&D games? Have you been inspired to add any rules from other game systems to your D&D games?
  • Brian writes: Dear Gary, what are your thoughts on game systems that use species (or race) as class, such as basic/expert D&D (from 80s), Dungeon Crawl Classics, or others?
  • Brian writes: Dear Gary, what is a game you have been eager to play but not gotten to the table?

Where to Listen