Revolutionary Idea—Goblins in a Hole

Pathcrawling, dungeon delving, and stealth houserules in the second actual play episode of our homebrew D&D campaign, Hornless.

Stealth Damage Houserule

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https://i.pinimg.com/736x/0b/c5/6b/0bc56be409efcc92da7ed211a5d67be3.jpg
dungeon exploration path
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minimap drawn for the players at the end of the session

(AI images done with Grok Imagine.)

Where to Listen

Create a Starting Village with Your Bros (Beyond the Wall)

We kick off a homebrew D&D campaign with a collaborative village and PC creation procedure from Beyond the Wall. You’ll see how it creates interconnected PCs who have a reason to be adventuring together right from the start and an interesting starting town that has more color than you’d get from improvisation or a random generator. Then we jump into our new default D&D homebrew campaign, Hornless.

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Created using the rules from Beyond the Wall
Gules, 3 acorn Argent in annulo, 1 oak leaf Argent inverted in abyss (created from blazon with https://drawshield.net/)

(AI images done with Grok Imagine.)

Story pin image
splash for the new campaign

Links

Where to Listen