Although this is the last episode of season 2 proper, we have a lot more material from the season that we’re not going to release right now. This episode just skips to the end of the campaign because, to be honest, we were done with it.
And not just with this module, but with WotC’s big modules in general.
So, in season 3, as we’ve already hinted in our last post, we’re going to do things differently. Continue reading →
We execute our plan to get—wait for it—out of the abyss. “I’m his egg; he’s my chicken.”
CAST & BUILDS
Jim: Dungeon Master
Daniel: Gaul (human druid 1)
For my free human feat at level 1, I chose sentinel, which makes me pretty tanky.
My plan is to class up to druid 2 in order to get wild shape, and then hit up monk for some levels.
This is to make a kung fu panda build, in which I turn into a panda (or whatever) and use kung fu.
Tim: Igneum (human sorcerer 1)
Tim was going for a full on fire fire fire all the time fire draconic sorcerer build.
The action algorithm was something like this: if (fire) or not (fire) then fire.
Apparently, this build gets a bonus to fire bolt. So, yeah. It’s a thing you can do if you like burninating the countryside and/or the peasants.
Asa: Thub-nub (halfling bard 1)
Asa was going for the standard (for our group) heal+debuff bard, I think. But, as you will find out in the next few episodes, this build took a turn for the weiiiiirrrrd.
We are bad at planning prison breaks — somehow we settle on an escape plan — actual D&D.
This episode is more like a documentary on how people come up with goofy D&D plans. It’s half an hour of us figuring out what in the world to do next. It seems to be mostly a process of throwing out the worst ideas we can think of and gradually trying to work out way up.
CAST
Jim: Dungeon Master
Daniel: Gaul (human druid 1)
For my free human feat at level 1, I chose sentinel, which makes me pretty tanky.
My plan is to class up to druid 2 in order to get wild shape, and then hit up monk for some levels.
This is to make a kung fu panda build, in which I turn into a panda (or whatever) and use kung fu.
Tim: Igneum (human sorcerer 1)
Tim was going for a full on fire fire fire all the time fire draconic sorcerer build.
The action algorithm was something like this: if (fire) or not (fire) then fire.
Apparently, this build gets a bonus to fire bolt. So, yeah. It’s a thing you can do if you like burninating the countryside and/or the peasants.
Asa: Thub-nub (halfling bard 1)
Asa was going for the standard (for our group) heal+debuff bard, I think. But, as you will find out in the next few episodes, this build took a turn for the weiiiiirrrrd.
Starting Out of the Abyss proper — we’re all going crazy — sure hope you like maggots.
This season, we’re splitting our session into chunks so that we can have a more regular release schedule and also edit the episodes a little more thoroughly, which is to say, edit them at all.
So this episode ends right as we are about to begin coming up with our escape plan.
Here’s the video that I took my awful sound clip from:
CAST
Jim: Dungeon Master
Daniel: Gaul (human druid 1)
For my free human feat at level 1, I chose sentinel, which makes me pretty tanky.
My plan is to class up to druid 2 in order to get wild shape, and then hit up monk for some levels.
This is to make a kung fu panda build, in which I turn into a panda (or whatever) and use kung fu.
Tim: Igneum (human sorcerer 1)
Tim was going for a full on fire fire fire all the time fire draconic sorcerer build.
The action algorithm was something like this: if (fire) or not (fire) then fire.
Apparently, this build gets a bonus to fire bolt. So, yeah. It’s a thing you can do if you like burninating the countryside and/or the peasants.
Asa: Thub-nub (halfling bard 1)
Asa was going for the standard (for our group) heal+debuff bard, I think. But, as you will find out in the next few episodes, this build took a turn for the weiiiiirrrrd.
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